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Jumping between the realms was something special, and I can just imagine how amazing it would be with new tech applied to it.
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There is now absolutely no hope of this franchise ever receiving another game in the series, but what are the chances of another Square Enix developer taking the first game and doing a remake? Perhaps it would resonate with younger gamers who never got to play the first game and make it a more beloved series for a new demographic. returning for another outing has been dashed. With the news that Crystal Dynamics will now join Eidos Montréal to develop the new Avengers Marvel game the hope of seeing Raziel and co. You don’t even need Shinji Mikami – take what’s there and make it pretty. Please Capcom, the T-Rex is just sitting there with no idea what to do with its tiny little arms… it wants a ‘Regina’ pizza. There just aren’t enough Dinosaur games these days and I can’t think of a better franchise and team to bring the scares back to life. I’m not sure we want to see a sequel – anyone remember that turd called Dino Crisis 3 based in space as an exclusive on the original Xbox? Best we forget that and rather ask Capcom to convert Dino Crisis 1 and 2 in a similar manner as what they did to Resident Evil and Zero (Oh, the recent Resi games released on PS4/Xbox One was a remaster of a GameCube remake). Everyone needs to experience this game, and in HD. I just want to combine weapon types again. Gunstar Heroes will forever be the game that put them on the map as it’s an addictive and enjoyable couch co-op game that would surely benefit as a remake with current hardware in mind (those explosions!) and the possibility of online co-op. The folks over at Treasure are masters of the action genre and have released the much loved Ikaruga, Bangai-O Spirits, Astro Boy: Omega Factor, Radiant Silvergun, Sin and Punishment (on both N64 and the sequel on the Wii) and since then it’s been a little quiet for the Japanese-based development team. It’s time to take one of those two titles and remake it from the ground up for current generation hardware, unless it’s too steep for EA. It’s afterall what made SSX the EA BIG game we all loved. I think a return to what originally made it something special – over-the-top tricks and immense speed – will be just what the series need. EA tried to reboot the SSX series a few years ago and though it was fun it never quite reached the ‘peaks’ of the first few titles. It depends which game hit the right note with you first, but it’s either SSX Tricky or it’s SSX 3 – both great snowboarding games in their own right. Those sweet sniper kills and unique way of entering each battle from the skies, while dodging missiles is something I’d love to see with the technology we have today. I’m not sure who would be the right team to take charge of it (I’d love Platinum Games to be the guys), but if it could receive a remake it’ll surely hit all the right notes with old and new fans alike.
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The PC version was by far the better version on offer, but play it today and it looks and plays like something from the 90s. MDK was another classic that launched on PS1 and PC. It feels like light-years ago that Dave Perry was considered one of the best game developers in the world, thanks mostly to his success with Earthworm Jim. Sane Trilogy and Resident Evil 2, but what else should get the remake treatment? Here are the games I’d like to see remade: MDK There are new remakes in development right now, like Final Fantasy VII, Crash Bandicoot N. Tomb Raider: Anniversary, Gears of War: Ultimate Edition, Halo 1 & 2, Resident Evil Zero and 1, Call of Duty 4: Modern Warfare, Ratchet & Clank, Abe’s Oddysee and many more games gained from a complete rebuild. I’m not referring to mere remasters (I generally hate those), but games that were made from the ground up with new tech. There are some titles that, by the look of things, won’t receive a sequel but what if the original game (or a game in the series) was remade with modern tech?
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We’ve come such a long way in the last 20 plus years that everything from the art direction, to available technology and even minute changes, such as precision control, changed drastically over the years. I play older games on a weekly basis, and though my head tells me a specific game looks and plays like mom’s best recipes, it’s when the controller is in your hand that reality bites.